Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Flex · 75 days ago
12 / 6 / 11
K / D / A
62.2%
Kill participation
1,928.2
Damage / min
14,978g
515.6 gold / min
28
11 placed · 2 cleared
265
9.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAmir Tocha#legnd
Aatrox · Top
6 / 5 / 12
48.6% KP
26,717
21.2% share
13,632g
240 CS · 8.3/m
uzzz#xel
Sejuani · Jungle
5 / 1 / 14
51.4% KP
12,083
9.6% share
12,981g
180 CS · 6.2/m
şapşal pampa#silly
Kog'Maw · Mid
12 / 6 / 11
62.2% KP
56,013
44.3% share
14,978g
265 CS · 9.1/m
daewi#nox
Seraphine · ADC
9 / 5 / 14
62.2% KP
20,255
16% share
15,089g
230 CS · 7.9/m
Fushi#0000
Pyke · Support
5 / 10 / 10
40.5% KP
11,231
8.9% share
9,955g
40 CS · 1.4/m
Red side
DefeatNeo Metal#601
Warwick · Top
1 / 6 / 6
26.9% KP
10,882
14% share
9,787g
188 CS · 6.5/m
frostbite#gael
Bel'Veth · Jungle
11 / 5 / 1
46.2% KP
22,202
28.6% share
15,138g
240 CS · 8.3/m
anfield#TR1
Lissandra · Mid
4 / 8 / 3
26.9% KP
12,655
16.3% share
10,074g
214 CS · 7.4/m
zobo#robin
Kai'Sa · ADC
8 / 7 / 6
53.8% KP
20,324
26.2% share
13,753g
238 CS · 8.2/m
NobsTEAM#TR1
Nautilus · Support
2 / 11 / 15
65.4% KP
11,615
15% share
8,331g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
