Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Flex · 75 days ago
27 / 3 / 9
K / D / A
60%
Kill participation
1,808.5
Damage / min
17,901g
692.9 gold / min
39
16 placed · 2 cleared
185
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatneS#blood
Irelia · Top
3 / 13 / 4
23.3% KP
11,853
13% share
10,061g
198 CS · 7.7/m
fernando torres#242
Jarvan IV · Jungle
6 / 9 / 14
66.7% KP
13,930
15.3% share
10,196g
107 CS · 4.1/m
seni seviyorum#sahra
Ahri · Mid
5 / 12 / 5
33.3% KP
20,948
23% share
8,694g
152 CS · 5.9/m
Faho Tokita#OHMA
Syndra · ADC
6 / 13 / 16
73.3% KP
20,791
22.9% share
12,734g
133 CS · 5.1/m
animespordanbard#kus
Hwei · Support
10 / 13 / 10
66.7% KP
23,388
25.7% share
9,115g
46 CS · 1.8/m
Red side
VictoryAmir Tocha#legnd
Volibear · Top
9 / 4 / 10
31.7% KP
21,208
16.9% share
13,733g
190 CS · 7.4/m
uzzz#xel
Naafiri · Jungle
10 / 1 / 14
40% KP
20,856
16.6% share
13,525g
218 CS · 8.4/m
şapşal pampa#silly
Cho'Gath · Mid
27 / 3 / 9
60% KP
46,719
37.2% share
17,901g
185 CS · 7.2/m
daewi#nox
Katarina · ADC
12 / 13 / 4
26.7% KP
29,925
23.8% share
13,221g
145 CS · 5.6/m
Fushi#0000
Braum · Support
2 / 10 / 24
43.3% KP
6,845
5.5% share
9,507g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
