Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Flex · 75 days ago
9 / 5 / 13
K / D / A
48.9%
Kill participation
1,104.6
Damage / min
12,750g
384.6 gold / min
34
18 placed · 0 cleared
176
5.3 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
9 / 5 / 13
48.9% KP
36,619
26.7% share
12,750g
176 CS · 5.3/m
uzzz#xel
Malphite · Jungle
2 / 2 / 16
40% KP
19,460
14.2% share
13,506g
263 CS · 7.9/m
asigim#gul
Viktor · Mid
7 / 3 / 17
53.3% KP
24,163
17.6% share
11,921g
181 CS · 5.5/m
daewi#nox
Locke · ADC
16 / 4 / 11
60% KP
28,072
20.4% share
15,472g
137 CS · 4.1/m
Fushi#0000
Pantheon · Support
11 / 6 / 19
66.7% KP
28,973
21.1% share
13,748g
40 CS · 1.2/m
Red side
DefeatDARBUKACI#DĞN
Volibear · Top
7 / 8 / 8
75% KP
16,440
17.5% share
12,280g
168 CS · 5.1/m
yanımdaki kötü#12312
Talon · Jungle
2 / 18 / 1
15% KP
8,265
8.8% share
9,277g
128 CS · 3.9/m
SlON#TR1
Sion · Mid
5 / 7 / 12
85% KP
32,415
34.5% share
12,900g
168 CS · 5.1/m
PlexusunuzBatson#TR2
Sivir · ADC
4 / 8 / 11
75% KP
29,117
31% share
15,227g
233 CS · 7/m
ZURNACI#TR2
Yuumi · Support
2 / 4 / 15
85% KP
7,638
8.1% share
9,373g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
