Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 73 days ago
6 / 11 / 12
K / D / A
60%
Kill participation
764
Damage / min
10,733g
341.3 gold / min
116
55 placed · 4 cleared
32
1 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIIWizzyII#9182
Zaahen · Top
7 / 9 / 9
41% KP
27,872
25.3% share
12,795g
202 CS · 6.4/m
MEKO İS BACK#GOD
Lee Sin · Jungle
6 / 7 / 16
56.4% KP
18,005
16.4% share
14,579g
204 CS · 6.5/m
outmind#TR1
Akali · Mid
6 / 3 / 10
41% KP
18,711
17% share
12,429g
218 CS · 6.9/m
Londie#1v9
Master Yi · ADC
17 / 4 / 9
66.7% KP
36,806
33.5% share
19,170g
213 CS · 6.8/m
Veteriner Eylül#Eylül
Braum · Support
3 / 7 / 25
71.8% KP
8,578
7.8% share
10,628g
29 CS · 0.9/m
Red side
Defeatsarcasm#scare
Gnar · Top
7 / 6 / 7
46.7% KP
26,248
19.7% share
13,600g
195 CS · 6.2/m
sanberk fun acc#3131
Graves · Jungle
7 / 7 / 9
53.3% KP
21,509
16.1% share
14,260g
247 CS · 7.9/m
easy lover#sole
Lux · Mid
5 / 4 / 8
43.3% KP
37,013
27.8% share
11,430g
221 CS · 7/m
Rheii#2905
Caitlyn · ADC
5 / 11 / 6
36.7% KP
24,540
18.4% share
13,193g
213 CS · 6.8/m
şapşal pampa#silly
Camille · Support
6 / 11 / 12
60% KP
24,028
18% share
10,733g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
