Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 73 days ago
9 / 3 / 2
K / D / A
34.4%
Kill participation
730.1
Damage / min
11,835g
523.3 gold / min
31
11 placed · 3 cleared
195
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
9 / 3 / 2
34.4% KP
16,512
20.5% share
11,835g
195 CS · 8.6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
14 / 5 / 5
59.4% KP
22,864
28.4% share
13,975g
177 CS · 7.8/m
Zireael#Elder
Lissandra · Mid
1 / 6 / 7
25% KP
10,863
13.5% share
8,491g
183 CS · 8.1/m
Leansy#TR2
Tristana · ADC
6 / 3 / 7
40.6% KP
18,249
22.7% share
12,196g
200 CS · 8.8/m
DOMIDOMIDOMIDOMI#DXMI
Rek'Sai · Support
2 / 11 / 14
50% KP
12,032
14.9% share
8,173g
33 CS · 1.5/m
Red side
Defeatsdfsfdsfsdfsdfds#sdfsf
Mordekaiser · Top
2 / 6 / 4
22.2% KP
11,783
16.7% share
7,999g
159 CS · 7/m
hayat bitti#19033
Viego · Jungle
7 / 7 / 4
40.7% KP
9,169
13% share
10,264g
170 CS · 7.5/m
Zeynebe Aşığım#6767
Akali · Mid
10 / 5 / 5
55.6% KP
25,820
36.6% share
10,630g
195 CS · 8.6/m
but you#99999
Kai'Sa · ADC
6 / 7 / 7
48.1% KP
18,232
25.8% share
10,656g
203 CS · 9/m
Nâ Bluê#x1xx
Galio · Support
2 / 7 / 13
55.6% KP
5,571
7.9% share
6,622g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
