Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 71 days ago
11 / 8 / 13
K / D / A
45.3%
Kill participation
858
Damage / min
14,083g
457.2 gold / min
37
17 placed · 1 cleared
200
6.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNekkinarle#TR1
Gangplank · Top
7 / 14 / 9
42.1% KP
31,550
20.5% share
15,500g
219 CS · 7.1/m
Akûma Undomîell#QeQ
Master Yi · Jungle
20 / 10 / 4
63.2% KP
46,691
30.3% share
17,867g
219 CS · 7.1/m
Former NPC#HMARY
Ahri · Mid
6 / 16 / 9
39.5% KP
23,697
15.4% share
10,449g
151 CS · 4.9/m
Zenger#3506
Ziggs · ADC
4 / 8 / 22
68.4% KP
36,924
24% share
12,511g
203 CS · 6.6/m
Mrb Ben Cooput#GOAT
Yuumi · Support
1 / 5 / 30
81.6% KP
15,032
9.8% share
9,515g
11 CS · 0.4/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
11 / 8 / 13
45.3% KP
26,426
17.5% share
14,083g
200 CS · 6.5/m
recepivedik2#fntas
Zac · Jungle
3 / 6 / 19
41.5% KP
15,689
10.4% share
12,604g
199 CS · 6.5/m
Korigato#Gato
Zed · Mid
23 / 6 / 2
47.2% KP
72,247
47.9% share
20,887g
308 CS · 10/m
recepivedik1#g4w
Garen · ADC
8 / 9 / 10
34% KP
16,339
10.8% share
13,919g
194 CS · 6.3/m
yunik#00001
Aatrox · Support
8 / 9 / 14
41.5% KP
20,141
13.4% share
12,560g
98 CS · 3.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
