Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 71 days ago
4 / 5 / 0
K / D / A
44.4%
Kill participation
629.6
Damage / min
10,451g
437.6 gold / min
33
8 placed · 7 cleared
205
8.6 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXXlasse#TR17
Dr. Mundo · Top
2 / 2 / 4
23.1% KP
14,886
18.3% share
8,247g
168 CS · 7/m
convenience#swag
Udyr · Jungle
10 / 1 / 6
61.5% KP
15,221
18.7% share
13,079g
197 CS · 8.2/m
Eyvallahsız#0000
Twisted Fate · Mid
5 / 2 / 7
46.2% KP
17,455
21.4% share
11,313g
208 CS · 8.7/m
Toxic#AG29
Zeri · ADC
8 / 2 / 15
88.5% KP
28,245
34.7% share
15,424g
225 CS · 9.4/m
Rakan God#Rakan
Rakan · Support
1 / 2 / 14
57.7% KP
5,642
6.9% share
7,303g
19 CS · 0.8/m
Red side
Defeatşapşal pampa#silly
Cho'Gath · Top
4 / 5 / 0
44.4% KP
15,036
23.4% share
10,451g
205 CS · 8.6/m
empathykilledme#asf
Talon · Jungle
2 / 6 / 4
66.7% KP
12,330
19.2% share
10,866g
184 CS · 7.7/m
requiem#2404
Kassadin · Mid
2 / 3 / 4
66.7% KP
13,996
21.8% share
9,779g
193 CS · 8.1/m
brainrot31#XDD
Yunara · ADC
0 / 8 / 4
44.4% KP
12,588
19.6% share
9,070g
157 CS · 6.6/m
cyanide#инь
Senna · Support
1 / 4 / 5
66.7% KP
10,193
15.9% share
8,043g
83 CS · 3.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
