Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 70 days ago
10 / 13 / 28
K / D / A
76%
Kill participation
824.9
Damage / min
13,625g
410.8 gold / min
133
60 placed · 10 cleared
31
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuerdives#yln
Garen · Top
8 / 4 / 12
48.8% KP
21,333
17.1% share
13,785g
237 CS · 7.1/m
Shaco in Peace#TR1
Shaco · Jungle
11 / 7 / 11
53.7% KP
24,271
19.4% share
14,008g
192 CS · 5.8/m
canavar momo#6798
Veigar · Mid
10 / 11 / 12
53.7% KP
40,582
32.5% share
14,373g
193 CS · 5.8/m
1batuyaan9dog#TR1
Kalista · ADC
9 / 15 / 8
41.5% KP
29,427
23.6% share
17,192g
276 CS · 8.3/m
Akai me no XaXa#SOL
Thresh · Support
3 / 13 / 22
61% KP
9,311
7.5% share
10,320g
27 CS · 0.8/m
Red side
VictoryKizilbozkirin#CCCP
Shen · Top
5 / 7 / 12
34% KP
19,945
14% share
11,088g
161 CS · 4.9/m
Contramal#1972
Master Yi · Jungle
8 / 7 / 13
42% KP
24,439
17.2% share
15,509g
263 CS · 7.9/m
yakısıklıömer31#TR1
Quinn · Mid
15 / 8 / 12
54% KP
34,075
24% share
18,262g
244 CS · 7.4/m
xCOLORSAFTERDARK#LW1
Viktor · ADC
12 / 6 / 18
60% KP
36,333
25.6% share
17,433g
241 CS · 7.3/m
şapşal pampa#silly
Poppy · Support
10 / 13 / 28
76% KP
27,358
19.2% share
13,625g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
