Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Flex · 67 days ago
12 / 6 / 25
K / D / A
67.3%
Kill participation
956
Damage / min
12,707g
428.1 gold / min
80
42 placed · 2 cleared
17
0.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFushi#0000
Mordekaiser · Top
6 / 7 / 10
29.1% KP
32,022
23.1% share
11,368g
164 CS · 5.5/m
uzzz#xel
Malphite · Jungle
8 / 4 / 28
65.5% KP
27,574
19.9% share
14,242g
195 CS · 6.6/m
daewi#nox
Locke · Mid
25 / 8 / 13
69.1% KP
34,554
24.9% share
15,393g
92 CS · 3.1/m
Ngin#Usta
Draven · ADC
4 / 11 / 15
34.5% KP
16,008
11.6% share
12,522g
143 CS · 4.8/m
şapşal pampa#silly
Poppy · Support
12 / 6 / 25
67.3% KP
28,376
20.5% share
12,707g
17 CS · 0.6/m
Red side
DefeatAlqedron#TR1
Darius · Top
4 / 9 / 3
21.9% KP
20,391
18.7% share
10,860g
215 CS · 7.2/m
diş hekimi eyüp#6431
Warwick · Jungle
3 / 13 / 1
12.5% KP
7,036
6.5% share
10,380g
172 CS · 5.8/m
AD0113#TR1
Akali · Mid
8 / 9 / 4
37.5% KP
25,534
23.5% share
11,004g
157 CS · 5.3/m
bali malikanesi#TR34
Samira · ADC
14 / 13 / 8
68.8% KP
39,791
36.6% share
15,961g
172 CS · 5.8/m
annen fenerimde#1881
Rell · Support
3 / 11 / 20
71.9% KP
16,053
14.8% share
10,284g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
