Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Flex · 67 days ago
17 / 6 / 18
K / D / A
64.8%
Kill participation
1,869.2
Damage / min
18,317g
555.1 gold / min
39
13 placed · 5 cleared
215
6.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattunatuarek#HTA
Yasuo · Top
8 / 13 / 0
24.2% KP
25,929
23.3% share
14,715g
226 CS · 6.8/m
Tunch Khifer#ÆSY
Volibear · Jungle
7 / 12 / 3
30.3% KP
20,180
18.1% share
12,131g
223 CS · 6.8/m
minoj#TR26
Kai'Sa · Mid
15 / 13 / 5
60.6% KP
34,454
30.9% share
16,110g
222 CS · 6.7/m
Serv#2654
Sivir · ADC
2 / 8 / 10
36.4% KP
20,659
18.6% share
14,764g
262 CS · 7.9/m
Xapcions#TR1
Milio · Support
1 / 8 / 22
69.7% KP
10,141
9.1% share
9,924g
35 CS · 1.1/m
Red side
Victoryşapşal pampa#silly
Teemo · Top
17 / 6 / 18
64.8% KP
61,685
38.2% share
18,317g
215 CS · 6.5/m
daewi#nox
Rengar · Jungle
21 / 5 / 11
59.3% KP
41,471
25.7% share
19,712g
249 CS · 7.5/m
Ngin#Usta
Thresh · Mid
12 / 7 / 13
46.3% KP
22,433
13.9% share
12,896g
112 CS · 3.4/m
uzzz#xel
Ziggs · ADC
3 / 8 / 12
27.8% KP
25,823
16% share
15,077g
281 CS · 8.5/m
Fushi#0000
Neeko · Support
1 / 7 / 17
33.3% KP
9,863
6.1% share
10,840g
65 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
