Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Flex · 67 days ago
21 / 4 / 15
K / D / A
80%
Kill participation
1,505.8
Damage / min
15,131g
588.4 gold / min
35
15 placed · 4 cleared
181
7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCresi#night
Aatrox · Top
2 / 13 / 2
15.4% KP
9,924
12% share
7,696g
151 CS · 5.9/m
Syhtecha#ggwp
Naafiri · Jungle
8 / 4 / 4
46.2% KP
17,027
20.6% share
10,440g
132 CS · 5.1/m
Hamza2CM#XMG8
Ahri · Mid
2 / 11 / 8
38.5% KP
19,321
23.3% share
8,500g
172 CS · 6.7/m
Tommy Gun#128
Twitch · ADC
12 / 8 / 3
57.7% KP
29,678
35.9% share
11,709g
169 CS · 6.6/m
eryamanwonderkid#deniz
Nautilus · Support
2 / 9 / 9
42.3% KP
6,817
8.2% share
7,220g
23 CS · 0.9/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
21 / 4 / 15
80% KP
38,725
35.9% share
15,131g
181 CS · 7/m
daewi#nox
Quinn · Jungle
10 / 2 / 14
53.3% KP
25,145
23.3% share
12,537g
181 CS · 7/m
uzzz#xel
Lux · Mid
9 / 4 / 11
44.4% KP
24,275
22.5% share
11,883g
208 CS · 8.1/m
Fushi#0000
Seraphine · ADC
2 / 10 / 9
24.4% KP
8,839
8.2% share
8,919g
136 CS · 5.3/m
Ngin#Usta
Blitzcrank · Support
3 / 6 / 23
57.8% KP
10,818
10% share
8,448g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
