Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Flex · 67 days ago
21 / 11 / 17
K / D / A
79.2%
Kill participation
1,884.8
Damage / min
20,054g
642.1 gold / min
21
12 placed · 1 cleared
188
6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatocean eyes#66666
Zoe · Top
10 / 3 / 13
39.7% KP
33,635
19.2% share
12,054g
178 CS · 5.7/m
HinataShoyo#Moon
Shyvana · Jungle
19 / 7 / 8
46.6% KP
47,078
26.8% share
17,269g
242 CS · 7.7/m
Harvey Specter#NEVER
Katarina · Mid
11 / 11 / 10
36.2% KP
38,142
21.7% share
12,826g
171 CS · 5.5/m
MadcaP#T11
Ashe · ADC
14 / 16 / 16
51.7% KP
39,532
22.5% share
14,517g
137 CS · 4.4/m
konusamadim#2403
Leona · Support
4 / 11 / 27
53.4% KP
17,006
9.7% share
11,252g
23 CS · 0.7/m
Red side
VictoryFushi#0000
Vel'Koz · Top
2 / 14 / 10
25% KP
12,538
8.5% share
9,136g
121 CS · 3.9/m
daewi#nox
Kayn · Jungle
5 / 10 / 14
39.6% KP
25,509
17.2% share
12,678g
202 CS · 6.5/m
uzzz#xel
Akshan · Mid
4 / 11 / 13
35.4% KP
18,726
12.6% share
11,215g
189 CS · 6.1/m
şapşal pampa#silly
Kog'Maw · ADC
21 / 11 / 17
79.2% KP
58,870
39.7% share
20,054g
188 CS · 6/m
Ngin#Usta
Swain · Support
16 / 12 / 23
81.3% KP
32,677
22% share
15,566g
60 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
