Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 60 days ago
11 / 6 / 14
K / D / A
64.1%
Kill participation
1,833.1
Damage / min
17,062g
583.3 gold / min
22
11 placed · 1 cleared
241
8.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCıva#LoL
Mordekaiser · Top
5 / 7 / 6
28.2% KP
21,947
14.5% share
11,743g
232 CS · 7.9/m
Eternity#B473
Talon · Jungle
5 / 5 / 9
35.9% KP
20,525
13.6% share
13,093g
237 CS · 8.1/m
i will cherish u#4GET十
Galio · Mid
13 / 4 / 15
71.8% KP
35,641
23.6% share
13,618g
162 CS · 5.5/m
şapşal pampa#silly
Kog'Maw · ADC
11 / 6 / 14
64.1% KP
53,617
35.5% share
17,062g
241 CS · 8.2/m
Seris#winx
Camille · Support
5 / 14 / 13
46.2% KP
19,171
12.7% share
9,837g
25 CS · 0.9/m
Red side
DefeatDiass#Aks
Trundle · Top
7 / 3 / 9
45.7% KP
22,087
24.3% share
13,338g
211 CS · 7.2/m
devn#0000
Hecarim · Jungle
7 / 9 / 7
40% KP
16,825
18.5% share
12,525g
212 CS · 7.2/m
ZOR YARIŞIRLAR#1818
Locke · Mid
13 / 8 / 8
60% KP
23,120
25.5% share
12,952g
201 CS · 6.9/m
ashina#憎しみ
Katarina · ADC
5 / 11 / 8
37.1% KP
10,504
11.6% share
10,559g
154 CS · 5.3/m
2008 ronaldo#1506
Poppy · Support
3 / 8 / 18
60% KP
18,183
20% share
9,329g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
