Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Flex · 60 days ago
5 / 8 / 26
K / D / A
58.5%
Kill participation
932.3
Damage / min
9,750g
392.9 gold / min
51
26 placed · 0 cleared
18
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwich#shaco
Zed · Top
1 / 16 / 3
16% KP
13,972
15.1% share
7,159g
103 CS · 4.2/m
SertacEpsitein#3169
Graves · Jungle
5 / 13 / 4
36% KP
14,857
16.1% share
9,141g
132 CS · 5.3/m
Berg#0331
Xerath · Mid
6 / 7 / 5
44% KP
21,754
23.5% share
9,034g
117 CS · 4.7/m
Atainn#1944
Vayne · ADC
10 / 7 / 5
60% KP
34,780
37.6% share
13,701g
221 CS · 8.9/m
KostümlüSona#XDe
Soraka · Support
3 / 10 / 13
64% KP
7,156
7.7% share
8,037g
16 CS · 0.6/m
Red side
Victorykapsonlu erkek#daewi
Akali · Top
21 / 1 / 3
45.3% KP
45,795
39.6% share
14,971g
209 CS · 8.4/m
uzzz#xel
Malphite · Jungle
5 / 3 / 11
30.2% KP
10,486
9.1% share
10,551g
172 CS · 6.9/m
Ngin#Usta
Ryze · Mid
2 / 4 / 9
20.8% KP
9,821
8.5% share
8,070g
128 CS · 5.2/m
Fushi#0000
Jhin · ADC
20 / 9 / 4
45.3% KP
26,391
22.8% share
14,394g
124 CS · 5/m
şapşal pampa#silly
Tahm Kench · Support
5 / 8 / 26
58.5% KP
23,136
20% share
9,750g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
