Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 59 days ago
3 / 9 / 11
K / D / A
43.8%
Kill participation
687.4
Damage / min
9,618g
303.1 gold / min
98
42 placed · 7 cleared
25
0.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawntoStarfall #Dark
Lissandra · Top
6 / 5 / 5
28.2% KP
22,827
15.7% share
12,162g
235 CS · 7.4/m
raesa#00000
Karthus · Jungle
12 / 9 / 14
66.7% KP
39,958
27.6% share
14,978g
218 CS · 6.9/m
accept your fear#Mrv
Yone · Mid
6 / 9 / 6
30.8% KP
33,039
22.8% share
12,389g
250 CS · 7.9/m
KAFA PATLATAN#1907
Ezreal · ADC
11 / 4 / 12
59% KP
39,053
26.9% share
16,763g
231 CS · 7.3/m
Silenthaven#567
Taric · Support
4 / 5 / 22
66.7% KP
10,073
6.9% share
10,704g
50 CS · 1.6/m
Red side
Victory0000000#xxxxx
Zed · Top
11 / 5 / 6
53.1% KP
44,379
30.4% share
20,436g
310 CS · 9.8/m
maskelibalo1156#9797
Qiyana · Jungle
8 / 9 / 8
50% KP
18,397
12.6% share
16,668g
251 CS · 7.9/m
Zûser#TR1
Xerath · Mid
7 / 9 / 9
50% KP
38,364
26.3% share
12,575g
171 CS · 5.4/m
Michael Olise#1700
Kai'Sa · ADC
3 / 7 / 6
28.1% KP
23,015
15.8% share
16,537g
297 CS · 9.4/m
şapşal pampa#silly
Tahm Kench · Support
3 / 9 / 11
43.8% KP
21,813
14.9% share
9,618g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
