Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 59 days ago
9 / 9 / 8
K / D / A
43.6%
Kill participation
754
Damage / min
10,889g
368.7 gold / min
30
15 placed · 1 cleared
151
5.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom kid#3333
Ambessa · Top
5 / 6 / 12
48.6% KP
20,691
16.9% share
11,206g
186 CS · 6.3/m
2008 ronaldo#1506
Talon · Jungle
11 / 9 / 9
57.1% KP
29,838
24.3% share
14,574g
186 CS · 6.3/m
sunfyrhe#186
Zoe · Mid
11 / 4 / 10
60% KP
45,849
37.4% share
13,618g
217 CS · 7.3/m
1batuyaan9dog#TR1
Kai'Sa · ADC
6 / 7 / 5
31.4% KP
12,672
10.3% share
14,017g
230 CS · 7.8/m
Marco Asensio#0843
Camille · Support
2 / 13 / 15
48.6% KP
13,527
11% share
8,765g
33 CS · 1.1/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
9 / 9 / 8
43.6% KP
22,269
19.7% share
10,889g
151 CS · 5.1/m
max apm#swant
Kha'Zix · Jungle
7 / 6 / 8
38.5% KP
20,987
18.5% share
13,263g
202 CS · 6.8/m
Former NPC#HMARY
Ryze · Mid
7 / 8 / 7
35.9% KP
22,020
19.4% share
14,635g
258 CS · 8.7/m
ivan karamazov#366
Aphelios · ADC
14 / 5 / 9
59% KP
37,895
33.5% share
18,788g
269 CS · 9.1/m
TroopEl#2428
Thresh · Support
2 / 7 / 25
69.2% KP
10,084
8.9% share
10,052g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
