Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 56 days ago
25 / 5 / 10
K / D / A
66%
Kill participation
2,236.2
Damage / min
22,928g
600.7 gold / min
63
28 placed · 3 cleared
275
7.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgöz十temasıyasak#C180
Olaf · Top
5 / 18 / 8
23.6% KP
33,790
16.1% share
13,879g
226 CS · 5.9/m
KLİOTCUYUMOS#PUYNA
Talon · Jungle
7 / 6 / 10
30.9% KP
49,435
23.5% share
16,396g
298 CS · 7.8/m
Kanye#DOGU
Fizz · Mid
28 / 11 / 3
56.4% KP
56,657
26.9% share
21,771g
298 CS · 7.8/m
VaMPiR DoDo#3131
Vladimir · ADC
13 / 11 / 10
41.8% KP
48,773
23.2% share
19,924g
268 CS · 7/m
FB Drogon#TR1
Seraphine · Support
2 / 7 / 24
47.3% KP
21,619
10.3% share
12,165g
77 CS · 2/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
25 / 5 / 10
66% KP
85,348
40.2% share
22,928g
275 CS · 7.2/m
S1k em up#rage
Kha'Zix · Jungle
13 / 8 / 11
45.3% KP
37,159
17.5% share
18,641g
275 CS · 7.2/m
Msxlabs99#MSX
Yone · Mid
4 / 16 / 6
18.9% KP
30,623
14.4% share
14,393g
261 CS · 6.8/m
KIZLAR A KALKAR#TR12
Caitlyn · ADC
7 / 14 / 7
26.4% KP
34,403
16.2% share
16,429g
254 CS · 6.7/m
Ruinc#TR 34
Morgana · Support
4 / 12 / 14
34% KP
24,858
11.7% share
13,118g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
