Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 53 days ago
23 / 1 / 1
K / D / A
72.7%
Kill participation
1,711.6
Damage / min
17,807g
570.1 gold / min
49
20 placed · 5 cleared
269
8.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAPONUNANAYABASAN#BEKO
Jax · Top
0 / 17 / 2
6.7% KP
16,571
15.4% share
9,129g
165 CS · 5.3/m
ehuz#xxx
Kha'Zix · Jungle
8 / 6 / 5
43.3% KP
18,143
16.9% share
13,920g
250 CS · 8/m
claren savage#996
Kassadin · Mid
7 / 3 / 7
46.7% KP
25,871
24.1% share
14,574g
279 CS · 8.9/m
Londie#1v9
Jinx · ADC
13 / 3 / 4
56.7% KP
37,924
35.3% share
18,769g
317 CS · 10.1/m
Runa#emo
Milio · Support
2 / 4 / 17
63.3% KP
8,990
8.4% share
10,067g
27 CS · 0.9/m
Red side
Defeatşapşal pampa#silly
Cho'Gath · Top
23 / 1 / 1
72.7% KP
53,458
43.9% share
17,807g
269 CS · 8.6/m
Pompacı WorDLeS#FB07
Karthus · Jungle
4 / 6 / 7
33.3% KP
29,039
23.8% share
14,995g
267 CS · 8.5/m
Former NPC#HMARY
Zed · Mid
5 / 7 / 2
21.2% KP
27,219
22.3% share
13,620g
306 CS · 9.8/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
1 / 5 / 2
9.1% KP
8,031
6.6% share
10,367g
240 CS · 7.7/m
devilish#1000
Soraka · Support
0 / 12 / 6
18.2% KP
4,063
3.3% share
7,745g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
