Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 53 days ago
1 / 10 / 4
K / D / A
21.7%
Kill participation
609.2
Damage / min
7,265g
253.1 gold / min
81
39 placed · 5 cleared
22
0.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprime bursaspor#xxx
Darius · Top
8 / 5 / 3
26.2% KP
19,196
14.5% share
13,366g
259 CS · 9/m
Deniz#2025
Graves · Jungle
11 / 3 / 14
59.5% KP
36,539
27.7% share
16,140g
274 CS · 9.5/m
Runa#emo
Ahri · Mid
11 / 6 / 10
50% KP
35,458
26.8% share
12,889g
214 CS · 7.5/m
LİSELİM#CKO
Viktor · ADC
11 / 6 / 9
47.6% KP
29,555
22.4% share
13,659g
210 CS · 7.3/m
Misa#Rus7
Seraphine · Support
1 / 4 / 28
69% KP
11,318
8.6% share
9,289g
24 CS · 0.8/m
Red side
DefeatKorra#1905
Garen · Top
6 / 5 / 6
52.2% KP
28,328
28.4% share
15,812g
262 CS · 9.1/m
CN Combo Lee#TR1
Lee Sin · Jungle
10 / 7 / 3
56.5% KP
20,735
20.8% share
13,151g
180 CS · 6.3/m
midlane banter#TR97
Orianna · Mid
5 / 13 / 0
21.7% KP
23,515
23.5% share
10,605g
195 CS · 6.8/m
kaşar selda#8888
Kai'Sa · ADC
1 / 8 / 3
17.4% KP
9,816
9.8% share
9,971g
209 CS · 7.3/m
şapşal pampa#silly
Tahm Kench · Support
1 / 10 / 4
21.7% KP
17,483
17.5% share
7,265g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
