Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 52 days ago
8 / 8 / 10
K / D / A
54.5%
Kill participation
767.1
Damage / min
10,744g
372.4 gold / min
89
41 placed · 4 cleared
41
1.4 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryATALANTA Emre#Aphe
Jax · Top
4 / 11 / 6
22.7% KP
22,879
18.9% share
12,427g
206 CS · 7.1/m
Kenshi Fama#3162
Rek'Sai · Jungle
15 / 3 / 7
50% KP
28,439
23.6% share
17,441g
219 CS · 7.6/m
i will cherish u#4GET十
Talon · Mid
14 / 5 / 9
52.3% KP
37,198
30.8% share
15,426g
252 CS · 8.7/m
DikDuranPisVuran#3733
Syndra · ADC
11 / 6 / 8
43.2% KP
27,874
23.1% share
16,269g
248 CS · 8.6/m
sMâstermindy#ihope
Milio · Support
0 / 8 / 19
43.2% KP
4,355
3.6% share
8,556g
13 CS · 0.5/m
Red side
DefeatSlizard#TR1
Darius · Top
12 / 6 / 2
42.4% KP
27,242
25.7% share
14,617g
254 CS · 8.8/m
wNovinex#TR31
Master Yi · Jungle
7 / 6 / 3
30.3% KP
16,530
15.6% share
13,947g
224 CS · 7.8/m
daewi#nox
Diana · Mid
4 / 12 / 7
33.3% KP
25,242
23.8% share
10,592g
184 CS · 6.4/m
violence#ouzv4
Aphelios · ADC
2 / 12 / 3
15.2% KP
14,827
14% share
10,372g
206 CS · 7.1/m
şapşal pampa#silly
Poppy · Support
8 / 8 / 10
54.5% KP
22,132
20.9% share
10,744g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
