Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Victory
Ranked Solo/Duo · 51 days ago
5 / 9 / 12
K / D / A
45.9%
Kill participation
969.5
Damage / min
19,346g
485.3 gold / min
57
18 placed · 8 cleared
324
8.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Yorick · Top
5 / 9 / 12
45.9% KP
38,652
25.8% share
19,346g
324 CS · 8.1/m
الكاريزما#967
Talon · Jungle
10 / 6 / 10
54.1% KP
33,877
22.6% share
20,032g
331 CS · 8.3/m
Akashi#アレックス
Akali · Mid
7 / 16 / 8
40.5% KP
32,231
21.5% share
15,678g
202 CS · 5.1/m
buruck#TR1
Hwei · ADC
4 / 4 / 8
32.4% KP
27,678
18.4% share
18,959g
371 CS · 9.3/m
devilish#1000
Pyke · Support
11 / 16 / 7
48.6% KP
17,590
11.7% share
13,322g
29 CS · 0.7/m
Red side
Defeatmid samira#mid
Kennen · Top
3 / 11 / 8
21.6% KP
30,538
17.6% share
14,810g
292 CS · 7.3/m
Hattori#Ryo
Qiyana · Jungle
15 / 4 / 7
43.1% KP
36,917
21.3% share
20,635g
277 CS · 6.9/m
Zûser#TR1
Xerath · Mid
19 / 8 / 15
66.7% KP
60,953
35.2% share
18,484g
261 CS · 6.5/m
Selo#TR6
Yasuo · ADC
10 / 6 / 9
37.3% KP
28,930
16.7% share
20,359g
373 CS · 9.4/m
PAMPAL#177
Rell · Support
4 / 8 / 25
56.9% KP
15,755
9.1% share
12,308g
16 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
