Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 51 days ago
21 / 9 / 6
K / D / A
57.4%
Kill participation
1,377.2
Damage / min
20,323g
541.9 gold / min
59
24 placed · 8 cleared
248
6.6 CS / min
Objective control
4
Dragons
3
Baron
10
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBW NomNom#SSS
Sett · Top
7 / 12 / 11
29.5% KP
37,173
16.8% share
14,204g
184 CS · 4.9/m
koonser#hype
Talon · Jungle
20 / 9 / 11
50.8% KP
41,710
18.8% share
20,091g
261 CS · 7/m
Zûser#TR1
Xerath · Mid
8 / 8 / 28
59% KP
71,528
32.3% share
13,818g
204 CS · 5.4/m
ivan karamazov#366
Kalista · ADC
20 / 9 / 18
62.3% KP
47,231
21.3% share
22,476g
303 CS · 8.1/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
6 / 9 / 35
67.2% KP
23,953
10.8% share
13,451g
22 CS · 0.6/m
Red side
Defeatşapşal pampa#silly
Cho'Gath · Top
21 / 9 / 6
57.4% KP
51,644
29.6% share
20,323g
248 CS · 6.6/m
BABESLOVEMESOMCH#DADDY
Diana · Jungle
4 / 11 / 10
29.8% KP
22,932
13.2% share
14,983g
271 CS · 7.2/m
Phobie#Kid
Katarina · Mid
11 / 10 / 10
44.7% KP
34,227
19.6% share
17,487g
237 CS · 6.3/m
olek#31sa
Caitlyn · ADC
9 / 12 / 15
51.1% KP
46,465
26.7% share
19,623g
254 CS · 6.8/m
Memati#SFK
Malphite · Support
2 / 19 / 10
25.5% KP
18,918
10.9% share
11,163g
67 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
