Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Flex · 50 days ago
6 / 6 / 8
K / D / A
28.6%
Kill participation
908.1
Damage / min
12,451g
475.2 gold / min
26
10 placed · 5 cleared
207
7.9 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Teemo · Top
6 / 6 / 8
28.6% KP
23,793
20.6% share
12,451g
207 CS · 7.9/m
ruç#ruçan
Graves · Jungle
8 / 1 / 6
28.6% KP
15,323
13.3% share
14,576g
280 CS · 10.7/m
daewi#nox
Katarina · Mid
15 / 10 / 3
36.7% KP
29,025
25.1% share
12,487g
134 CS · 5.1/m
erkek yiyici#xxx
Kai'Sa · ADC
13 / 10 / 11
49% KP
26,071
22.6% share
13,493g
170 CS · 6.5/m
castorice#444
Seraphine · Support
7 / 3 / 24
63.3% KP
21,365
18.5% share
11,389g
69 CS · 2.6/m
Red side
DefeatC3N#0692
Cassiopeia · Top
9 / 9 / 1
33.3% KP
16,124
20.1% share
10,795g
185 CS · 7.1/m
Çağrı#006
Shyvana · Jungle
3 / 11 / 6
30% KP
14,170
17.7% share
8,850g
157 CS · 6/m
honeymoon#moonn
Lux · Mid
11 / 8 / 6
56.7% KP
26,010
32.4% share
12,949g
188 CS · 7.2/m
Kral Hozan #TR1
Jhin · ADC
6 / 10 / 13
63.3% KP
15,595
19.4% share
11,028g
148 CS · 5.6/m
Yuichi#Vidar
Leona · Support
1 / 11 / 16
56.7% KP
8,373
10.4% share
7,336g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
