Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 50 days ago
2 / 10 / 5
K / D / A
28%
Kill participation
430
Damage / min
8,347g
336.8 gold / min
23
11 placed · 2 cleared
146
5.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Cho'Gath · Top
2 / 10 / 5
28% KP
10,658
14% share
8,347g
146 CS · 5.9/m
Garen Gaming#31310
Graves · Jungle
9 / 5 / 4
52% KP
16,430
21.6% share
13,107g
176 CS · 7.1/m
mentally sick#007
Kog'Maw · Mid
9 / 11 / 2
44% KP
22,152
29.2% share
12,936g
185 CS · 7.5/m
geto#zxc
Sivir · ADC
3 / 12 / 7
40% KP
15,396
20.3% share
11,116g
209 CS · 8.4/m
Ryke#5757
Jarvan IV · Support
2 / 7 / 8
40% KP
11,354
14.9% share
8,617g
64 CS · 2.6/m
Red side
Victorytrue dmg#TR1
Camille · Top
13 / 5 / 0
28.9% KP
25,554
25.5% share
13,221g
192 CS · 7.7/m
Entwine#loser
Nunu & Willump · Jungle
6 / 3 / 13
42.2% KP
15,738
15.7% share
12,421g
221 CS · 8.9/m
Former NPC#HMARY
Syndra · Mid
11 / 6 / 4
33.3% KP
23,420
23.4% share
12,888g
198 CS · 8/m
HinTFakiRii#TR1
Ezreal · ADC
13 / 6 / 6
42.2% KP
27,753
27.7% share
13,682g
197 CS · 7.9/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
2 / 5 / 18
44.4% KP
7,589
7.6% share
8,487g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
