Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 49 days ago
8 / 9 / 3
K / D / A
47.8%
Kill participation
834.5
Damage / min
10,797g
414.7 gold / min
29
12 placed · 2 cleared
166
6.4 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Cho'Gath · Top
8 / 9 / 3
47.8% KP
21,726
28.6% share
10,797g
166 CS · 6.4/m
Milyedel#33550
Riven · Jungle
2 / 4 / 8
43.5% KP
8,473
11.2% share
10,662g
185 CS · 7.1/m
Worst Player XD#TR1
Malzahar · Mid
8 / 7 / 6
60.9% KP
26,600
35% share
12,486g
199 CS · 7.6/m
Pride#Prebt
Ashe · ADC
4 / 12 / 5
39.1% KP
14,745
19.4% share
11,323g
176 CS · 6.8/m
Giovanni Giorgıo#TR1
Milio · Support
1 / 6 / 12
56.5% KP
4,414
5.8% share
7,305g
24 CS · 0.9/m
Red side
VictoryDH Duellant#TR1
Jayce · Top
11 / 4 / 4
39.5% KP
22,349
24% share
12,000g
162 CS · 6.2/m
mgk1#abode
Diana · Jungle
5 / 6 / 10
39.5% KP
14,260
15.3% share
12,739g
202 CS · 7.8/m
dc gg outplay#note
Yasuo · Mid
6 / 3 / 12
47.4% KP
18,834
20.2% share
12,764g
227 CS · 8.7/m
lust#7 7
Kalista · ADC
13 / 5 / 9
57.9% KP
25,436
27.3% share
16,269g
237 CS · 9.1/m
imagine a legend#00100
Rell · Support
3 / 5 / 23
68.4% KP
12,129
13% share
9,290g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
