Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 48 days ago
4 / 3 / 21
K / D / A
65.8%
Kill participation
823.1
Damage / min
10,234g
380.7 gold / min
83
36 placed · 3 cleared
15
0.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdc gg eloboost#civa
Ambessa · Top
4 / 6 / 2
26.1% KP
19,437
21.1% share
11,285g
239 CS · 8.9/m
Amph1tritê#369
Nidalee · Jungle
6 / 6 / 6
52.2% KP
19,030
20.6% share
11,580g
188 CS · 7/m
sunfyrhe#186
LeBlanc · Mid
8 / 6 / 5
56.5% KP
23,040
25% share
12,554g
208 CS · 7.7/m
AK 27#123
Xayah · ADC
1 / 11 / 5
26.1% KP
12,337
13.4% share
10,080g
161 CS · 6/m
Hz ŞAHBATUR#TR11
Camille · Support
4 / 10 / 9
56.5% KP
18,394
19.9% share
8,703g
22 CS · 0.8/m
Red side
VictorySaki#Medic
Gragas · Top
3 / 10 / 8
28.9% KP
21,411
20.3% share
9,304g
151 CS · 5.6/m
double fusion#007
Viego · Jungle
9 / 2 / 6
39.5% KP
18,221
17.3% share
13,968g
225 CS · 8.4/m
Xedz#TR1
Locke · Mid
6 / 6 / 2
21.1% KP
12,581
11.9% share
10,713g
194 CS · 7.2/m
SARP YILMAZ#POLİS
Kai'Sa · ADC
16 / 2 / 8
63.2% KP
31,168
29.5% share
18,677g
288 CS · 10.7/m
şapşal pampa#silly
Tahm Kench · Support
4 / 3 / 21
65.8% KP
22,129
21% share
10,234g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
