Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 47 days ago
13 / 6 / 10
K / D / A
71.9%
Kill participation
1,319.9
Damage / min
17,284g
486.4 gold / min
49
16 placed · 6 cleared
229
6.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKanarya#kuş
Anivia · Top
1 / 5 / 10
32.4% KP
30,935
20.4% share
12,508g
229 CS · 6.4/m
Kenshi Fama#3162
Master Yi · Jungle
14 / 7 / 9
67.6% KP
32,023
21.1% share
18,175g
271 CS · 7.6/m
Viole#jyuu
Katarina · Mid
10 / 7 / 10
58.8% KP
34,202
22.5% share
15,023g
213 CS · 6/m
sevenfold#2126
Draven · ADC
8 / 9 / 12
58.8% KP
43,198
28.5% share
18,991g
274 CS · 7.7/m
Haluk Levent#XXX
Janna · Support
1 / 6 / 25
76.5% KP
11,327
7.5% share
10,295g
22 CS · 0.6/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
13 / 6 / 10
71.9% KP
46,902
34.6% share
17,284g
229 CS · 6.4/m
0011010101#ex33
Viego · Jungle
10 / 6 / 3
40.6% KP
17,652
13% share
16,764g
251 CS · 7.1/m
Rookieo#TR1
Ryze · Mid
2 / 9 / 12
43.8% KP
28,295
20.9% share
13,663g
269 CS · 7.6/m
261437#www
Kai'Sa · ADC
6 / 6 / 11
53.1% KP
36,133
26.6% share
19,253g
340 CS · 9.6/m
babydoll#707
Lulu · Support
1 / 7 / 18
59.4% KP
6,622
4.9% share
9,936g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
