Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 46 days ago
9 / 7 / 20
K / D / A
61.7%
Kill participation
1,443.1
Damage / min
15,566g
443.5 gold / min
47
21 placed · 5 cleared
236
6.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
9 / 7 / 20
61.7% KP
50,652
26.8% share
15,566g
236 CS · 6.7/m
fdlkrby#TR1
Warwick · Jungle
8 / 8 / 12
42.6% KP
37,517
19.8% share
14,788g
217 CS · 6.2/m
clark kent#berke
Annie · Mid
5 / 9 / 22
57.4% KP
38,587
20.4% share
12,116g
169 CS · 4.8/m
OziBey#TR1
Kai'Sa · ADC
19 / 9 / 11
63.8% KP
47,661
25.2% share
21,723g
229 CS · 6.5/m
sıkıntı#0909
Blitzcrank · Support
6 / 10 / 23
61.7% KP
14,759
7.8% share
12,277g
23 CS · 0.7/m
Red side
DefeatBW NomNom#SSS
Zaahen · Top
7 / 9 / 8
34.9% KP
45,171
26.1% share
13,824g
196 CS · 5.6/m
oevladi123#godly
Lillia · Jungle
10 / 9 / 16
60.5% KP
50,902
29.4% share
16,286g
266 CS · 7.6/m
SANSARSALVO18#Finn
Mel · Mid
12 / 7 / 14
60.5% KP
32,041
18.5% share
15,771g
230 CS · 6.6/m
Rengo#11111
Caitlyn · ADC
14 / 10 / 8
51.2% KP
36,227
20.9% share
17,552g
266 CS · 7.6/m
ayato#1763
Karma · Support
0 / 12 / 22
51.2% KP
8,939
5.2% share
9,758g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
