Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 46 days ago
6 / 2 / 1
K / D / A
22.6%
Kill participation
827.2
Damage / min
11,214g
493.6 gold / min
23
8 placed · 1 cleared
211
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAchilles#GDKNG
Tryndamere · Top
0 / 4 / 0
0% KP
9,529
16% share
8,102g
223 CS · 9.8/m
jjeiz#jst
Viego · Jungle
4 / 4 / 2
46.2% KP
10,497
17.6% share
8,776g
147 CS · 6.5/m
SANSARSALVO18#Finn
Mel · Mid
7 / 5 / 3
76.9% KP
21,574
36.2% share
9,490g
174 CS · 7.7/m
Selo#TR6
Miss Fortune · ADC
2 / 9 / 3
38.5% KP
12,540
21% share
8,733g
166 CS · 7.3/m
Supportçu Teyze#TR1
Thresh · Support
0 / 9 / 7
53.8% KP
5,462
9.2% share
5,730g
24 CS · 1.1/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
6 / 2 / 1
22.6% KP
18,792
22.7% share
11,214g
211 CS · 9.3/m
ESKİSEVGİLİMİSİK#HET
Aatrox · Jungle
6 / 2 / 6
38.7% KP
11,826
14.3% share
10,590g
191 CS · 8.4/m
Seojed#4573
Xerath · Mid
3 / 5 / 6
29% KP
12,824
15.5% share
8,610g
169 CS · 7.4/m
ivan karamazov#366
Aphelios · ADC
15 / 0 / 7
71% KP
33,040
39.9% share
14,690g
206 CS · 9.1/m
Micinlerim#00123
Blitzcrank · Support
1 / 4 / 13
45.2% KP
6,319
7.6% share
7,453g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
