Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 45 days ago
6 / 8 / 5
K / D / A
36.7%
Kill participation
769.3
Damage / min
11,811g
400.4 gold / min
29
13 placed · 1 cleared
187
6.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLARPLARPSAHUR#oushi
Fiora · Top
13 / 3 / 7
46.5% KP
35,335
27% share
14,781g
238 CS · 8.1/m
Hz ŞAHBATUR#TR11
Rengar · Jungle
6 / 6 / 6
27.9% KP
21,779
16.7% share
13,456g
193 CS · 6.5/m
Java#Tr2
Syndra · Mid
11 / 4 / 6
39.5% KP
27,665
21.1% share
15,913g
262 CS · 8.9/m
kaiataturk#kai
Yasuo · ADC
11 / 12 / 8
44.2% KP
35,414
27.1% share
16,907g
224 CS · 7.6/m
TERA YATIRIM#TLY
Thresh · Support
2 / 5 / 21
53.5% KP
10,611
8.1% share
9,476g
30 CS · 1/m
Red side
Defeatşapşal pampa#silly
Cho'Gath · Top
6 / 8 / 5
36.7% KP
22,693
22.1% share
11,811g
187 CS · 6.3/m
SCU Smite#SCU
Shaco · Jungle
4 / 12 / 10
46.7% KP
18,645
18.2% share
10,872g
151 CS · 5.1/m
Yeshua#7670
Ekko · Mid
7 / 8 / 5
40% KP
23,134
22.6% share
12,163g
182 CS · 6.2/m
Yatak Temizliği#0000
Brand · ADC
11 / 9 / 5
53.3% KP
28,997
28.3% share
13,268g
188 CS · 6.4/m
Sloppy Bomba#Ayran
Rakan · Support
2 / 8 / 16
60% KP
9,070
8.8% share
9,437g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
