Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 45 days ago
3 / 5 / 14
K / D / A
50%
Kill participation
623.8
Damage / min
8,419g
385.6 gold / min
56
24 placed · 10 cleared
27
1.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybigdaddy27cm#الجحي
Jax · Top
7 / 4 / 6
38.2% KP
15,520
19.4% share
12,193g
218 CS · 10/m
Caraxes#grmsn
Naafiri · Jungle
10 / 2 / 2
35.3% KP
17,160
21.5% share
11,927g
195 CS · 8.9/m
Axoy#TR1
Hwei · Mid
2 / 4 / 5
20.6% KP
14,168
17.7% share
8,664g
157 CS · 7.2/m
Kaşarina oynuyom#KATA
Kai'Sa · ADC
12 / 0 / 4
47.1% KP
19,481
24.4% share
12,396g
198 CS · 9.1/m
şapşal pampa#silly
Seraphine · Support
3 / 5 / 14
50% KP
13,620
17% share
8,419g
27 CS · 1.2/m
Red side
Defeatwhite1#707
Garen · Top
5 / 8 / 2
50% KP
11,764
20.7% share
7,608g
104 CS · 4.8/m
fdlkrby#TR1
Warwick · Jungle
0 / 8 / 5
35.7% KP
6,417
11.3% share
6,195g
101 CS · 4.6/m
sunfyrhe#186
Syndra · Mid
3 / 6 / 6
64.3% KP
18,880
33.1% share
8,881g
189 CS · 8.7/m
DikDuranPisVuran#3733
Tristana · ADC
6 / 8 / 3
64.3% KP
15,240
26.8% share
10,590g
159 CS · 7.3/m
kumiho#0000
Nami · Support
0 / 4 / 8
57.1% KP
4,658
8.2% share
5,292g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
