Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 40 days ago
23 / 4 / 2
K / D / A
54.3%
Kill participation
2,006.8
Damage / min
16,368g
584.2 gold / min
31
15 placed · 2 cleared
211
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1603 Pastakq#ÇAY
Ryze · Top
1 / 17 / 4
15.6% KP
17,163
12.2% share
8,493g
178 CS · 6.4/m
ッッッッッaッyッwッッッッッ#3ッ6ッ9
Olaf · Jungle
6 / 11 / 4
31.3% KP
24,305
17.2% share
12,174g
220 CS · 7.9/m
tight#kitty
Ahri · Mid
10 / 8 / 14
75% KP
41,329
29.3% share
13,279g
188 CS · 6.7/m
geto#zxc
Lucian · ADC
14 / 6 / 4
56.3% KP
48,962
34.7% share
16,584g
233 CS · 8.3/m
samuran#xxx
Yuumi · Support
1 / 4 / 18
59.4% KP
9,479
6.7% share
7,858g
26 CS · 0.9/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
23 / 4 / 2
54.3% KP
56,223
44.7% share
16,368g
211 CS · 7.5/m
Salieri#3159
Zac · Jungle
2 / 8 / 15
37% KP
12,111
9.6% share
10,931g
162 CS · 5.8/m
ChubbyCheeks#1907
Akali · Mid
8 / 11 / 5
28.3% KP
20,947
16.7% share
9,933g
143 CS · 5.1/m
sıkıntı#0909
Seraphine · ADC
6 / 5 / 13
41.3% KP
16,409
13.1% share
12,744g
215 CS · 7.7/m
dead memories#0000
Senna · Support
7 / 4 / 16
50% KP
19,975
15.9% share
11,395g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
