Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 40 days ago
6 / 8 / 11
K / D / A
58.6%
Kill participation
1,246.6
Damage / min
13,670g
443.4 gold / min
32
16 placed · 0 cleared
210
6.8 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymgk1#abode
Irelia · Top
13 / 9 / 3
40% KP
42,780
32.1% share
19,295g
279 CS · 9/m
Feileng#TR1
Nunu & Willump · Jungle
12 / 5 / 9
52.5% KP
20,121
15.1% share
15,580g
214 CS · 6.9/m
LordGrimm#Vayne
Ryze · Mid
8 / 6 / 8
40% KP
28,278
21.2% share
13,246g
208 CS · 6.7/m
Squeez#high
Kai'Sa · ADC
6 / 7 / 7
32.5% KP
31,659
23.8% share
15,330g
229 CS · 7.4/m
space bound#412
Janna · Support
1 / 3 / 21
55% KP
10,365
7.8% share
10,410g
55 CS · 1.8/m
Red side
Defeatşapşal pampa#silly
Cho'Gath · Top
6 / 8 / 11
58.6% KP
38,438
30.2% share
13,670g
210 CS · 6.8/m
Damn#VX0
Lee Sin · Jungle
6 / 7 / 6
41.4% KP
14,438
11.3% share
11,062g
140 CS · 4.5/m
Winnie#PETE
Viktor · Mid
5 / 11 / 14
65.5% KP
36,695
28.8% share
12,269g
222 CS · 7.2/m
HinTFakiRii#TR1
Kalista · ADC
11 / 6 / 8
65.5% KP
28,528
22.4% share
17,989g
308 CS · 10/m
Sergen666#TR1
Lulu · Support
1 / 8 / 20
72.4% KP
9,223
7.2% share
9,022g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
