Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 39 days ago
4 / 9 / 7
K / D / A
64.7%
Kill participation
378.8
Damage / min
7,657g
305.7 gold / min
89
36 placed · 10 cleared
17
0.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysmict#kits
Gragas · Top
0 / 3 / 9
28.1% KP
12,925
11.9% share
9,125g
164 CS · 6.5/m
Kulaztin#5510
Viego · Jungle
11 / 5 / 3
43.8% KP
14,577
13.4% share
13,329g
184 CS · 7.3/m
Java#Tr2
LeBlanc · Mid
4 / 3 / 7
34.4% KP
18,948
17.4% share
9,861g
213 CS · 8.5/m
lin#Naoya
Jinx · ADC
13 / 3 / 13
81.3% KP
51,562
47.5% share
17,190g
255 CS · 10.2/m
Runa#emo
Lulu · Support
4 / 3 / 23
84.4% KP
10,574
9.7% share
9,702g
18 CS · 0.7/m
Red side
DefeatODTÜLÜ TIPÇI#METU
Orianna · Top
2 / 2 / 5
41.2% KP
14,784
21.7% share
10,605g
236 CS · 9.4/m
BekoAnchastre#Beko
Cho'Gath · Jungle
4 / 8 / 3
41.2% KP
8,400
12.3% share
8,835g
150 CS · 6/m
Alex Mercer#1v9
Malzahar · Mid
3 / 5 / 5
47.1% KP
17,753
26.1% share
10,238g
209 CS · 8.3/m
LordGrimm#Vayne
Ezreal · ADC
4 / 8 / 2
35.3% KP
17,709
26% share
10,264g
194 CS · 7.7/m
şapşal pampa#silly
Bard · Support
4 / 9 / 7
64.7% KP
9,488
13.9% share
7,657g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
