Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 38 days ago
1 / 6 / 4
K / D / A
27.8%
Kill participation
444
Damage / min
8,242g
280.5 gold / min
114
47 placed · 9 cleared
50
1.7 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychasing heights#RANK1
Fiora · Top
3 / 8 / 3
16.7% KP
17,738
16.1% share
12,503g
197 CS · 6.7/m
bxrtug#kira
Talon · Jungle
17 / 4 / 3
55.6% KP
30,908
28.1% share
18,850g
243 CS · 8.3/m
sunfyrhe#186
LeBlanc · Mid
11 / 2 / 11
61.1% KP
32,138
29.2% share
14,380g
211 CS · 7.2/m
erkek flashi#xxx
Yasuo · ADC
4 / 3 / 7
30.6% KP
16,733
15.2% share
12,237g
228 CS · 7.8/m
uzgunum dostlar#ddd
Bard · Support
1 / 1 / 17
50% KP
12,442
11.3% share
9,295g
22 CS · 0.7/m
Red side
DefeatMichonne#666
Ryze · Top
7 / 8 / 4
61.1% KP
31,388
34.5% share
12,784g
241 CS · 8.2/m
Unstable4#Loser
Lee Sin · Jungle
5 / 5 / 0
27.8% KP
12,782
14.1% share
11,421g
200 CS · 6.8/m
G O A T#e m o
Viktor · Mid
4 / 13 / 1
27.8% KP
22,769
25.1% share
9,869g
172 CS · 5.9/m
Urnerai#5047
Jinx · ADC
1 / 4 / 0
5.6% KP
10,909
12% share
10,641g
252 CS · 8.6/m
şapşal pampa#silly
Poppy · Support
1 / 6 / 4
27.8% KP
13,046
14.4% share
8,242g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
