Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 38 days ago
9 / 9 / 7
K / D / A
31.4%
Kill participation
878.1
Damage / min
12,958g
453.9 gold / min
27
13 placed · 0 cleared
173
6.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나비보벳따우#2342
Darius · Top
9 / 10 / 5
35.9% KP
23,361
19.8% share
12,126g
162 CS · 5.7/m
Speedy#2828
Jayce · Jungle
3 / 11 / 11
35.9% KP
23,299
19.8% share
13,886g
207 CS · 7.3/m
Lawrence#0001
Twisted Fate · Mid
4 / 7 / 9
33.3% KP
21,866
18.5% share
13,417g
241 CS · 8.4/m
carium addict#TR1
Corki · ADC
7 / 12 / 5
30.8% KP
20,991
17.8% share
12,965g
190 CS · 6.7/m
a midsss1#11111
Sylas · Support
16 / 11 / 11
69.2% KP
28,381
24.1% share
14,257g
43 CS · 1.5/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
9 / 9 / 7
31.4% KP
25,071
18.7% share
12,958g
173 CS · 6.1/m
Altis#TR2
Viego · Jungle
16 / 5 / 4
39.2% KP
32,338
24.1% share
17,747g
267 CS · 9.4/m
BAYDIM YA#XDXDD
Akshan · Mid
11 / 5 / 11
43.1% KP
24,609
18.4% share
15,275g
214 CS · 7.5/m
Lenix#4556
Lucian · ADC
13 / 10 / 7
39.2% KP
28,559
21.3% share
17,182g
225 CS · 7.9/m
ölmemiistemezsin#420
Camille · Support
2 / 10 / 23
49% KP
23,509
17.5% share
11,435g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
