Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 36 days ago
20 / 6 / 11
K / D / A
58.5%
Kill participation
1,636.8
Damage / min
18,446g
546.8 gold / min
41
20 placed · 3 cleared
214
6.3 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskywalker#1907
Gangplank · Top
2 / 13 / 6
22.2% KP
22,455
17.4% share
12,191g
219 CS · 6.5/m
oevladi123#godly
Lillia · Jungle
8 / 12 / 12
55.6% KP
28,771
22.3% share
15,232g
241 CS · 7.1/m
Dazzle fun acc#RLY
LeBlanc · Mid
12 / 10 / 6
50% KP
37,564
29.1% share
14,222g
169 CS · 5/m
Londie#1v9
Kai'Sa · ADC
9 / 11 / 8
47.2% KP
31,682
24.5% share
15,465g
243 CS · 7.2/m
プンプン#おやすみお
Janna · Support
5 / 7 / 16
58.3% KP
8,670
6.7% share
11,845g
33 CS · 1/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
20 / 6 / 11
58.5% KP
55,214
30.7% share
18,446g
214 CS · 6.3/m
Kingcan32#TR1
Talon · Jungle
12 / 9 / 10
41.5% KP
35,382
19.7% share
19,482g
290 CS · 8.6/m
bleeding heart#2222
Jayce · Mid
12 / 5 / 11
43.4% KP
40,802
22.7% share
16,119g
264 CS · 7.8/m
sevenfold#2126
Ezreal · ADC
3 / 8 / 8
20.8% KP
21,603
12% share
13,092g
214 CS · 6.3/m
dengim değilsin#ozzy
Zoe · Support
6 / 8 / 18
45.3% KP
26,872
14.9% share
12,884g
64 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
