Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 35 days ago
2 / 8 / 3
K / D / A
27.8%
Kill participation
694
Damage / min
11,549g
361.8 gold / min
35
13 placed · 4 cleared
270
8.5 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBW NomNom#SSS
Nasus · Top
5 / 4 / 11
40% KP
24,852
21.4% share
13,161g
201 CS · 6.3/m
SugarDaddyyyy#TR1
Cho'Gath · Jungle
11 / 3 / 14
62.5% KP
22,490
19.4% share
15,687g
250 CS · 7.8/m
white1#707
Malphite · Mid
5 / 2 / 15
50% KP
21,963
19% share
12,582g
239 CS · 7.5/m
geto#zxc
Vayne · ADC
18 / 5 / 8
65% KP
39,298
33.9% share
19,040g
212 CS · 6.6/m
dragon lore#9669
Janna · Support
1 / 4 / 30
77.5% KP
7,274
6.3% share
10,325g
16 CS · 0.5/m
Red side
DefeatHowler#TR1
Galio · Top
3 / 6 / 4
38.9% KP
25,145
20.6% share
11,787g
208 CS · 6.5/m
2012#saint
Zed · Jungle
5 / 6 / 6
61.1% KP
31,854
26% share
14,402g
257 CS · 8.1/m
şapşal pampa#silly
Gwen · Mid
2 / 8 / 3
27.8% KP
22,150
18.1% share
11,549g
270 CS · 8.5/m
Kamiyada#goth
Yasuo · ADC
4 / 12 / 9
72.2% KP
31,812
26% share
14,983g
258 CS · 8.1/m
SHINNERS13#xxxxx
Yuumi · Support
4 / 8 / 10
77.8% KP
11,345
9.3% share
9,196g
6 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
