Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 35 days ago
9 / 5 / 26
K / D / A
64.8%
Kill participation
1,090.2
Damage / min
14,688g
408.2 gold / min
124
55 placed · 13 cleared
28
0.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMichonne#666
Jax · Top
6 / 9 / 5
31.4% KP
38,042
19.7% share
15,706g
287 CS · 8/m
kick hinataxd#XDD
Naafiri · Jungle
15 / 9 / 8
65.7% KP
50,303
26% share
19,493g
239 CS · 6.6/m
KARAÇALI#1772
Garen · Mid
8 / 10 / 12
57.1% KP
50,633
26.2% share
14,895g
267 CS · 7.4/m
angelic#lure
Seraphine · ADC
5 / 11 / 11
45.7% KP
29,276
15.1% share
12,336g
182 CS · 5.1/m
Shoei sae#TR1
Karma · Support
1 / 15 / 20
60% KP
25,042
13% share
10,310g
58 CS · 1.6/m
Red side
VictoryODTÜLÜ TIPÇI#METU
Orianna · Top
3 / 6 / 12
27.8% KP
23,437
12.2% share
13,384g
229 CS · 6.4/m
The İnsâne#King
Qiyana · Jungle
15 / 7 / 8
42.6% KP
45,617
23.8% share
19,232g
223 CS · 6.2/m
Korigato#Gato
Nasus · Mid
7 / 9 / 12
35.2% KP
37,300
19.5% share
14,226g
223 CS · 6.2/m
DALLAS#XXX
Kalista · ADC
20 / 8 / 8
51.9% KP
45,746
23.9% share
21,189g
270 CS · 7.5/m
şapşal pampa#silly
Tahm Kench · Support
9 / 5 / 26
64.8% KP
39,228
20.5% share
14,688g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
