Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 35 days ago
3 / 8 / 2
K / D / A
15.6%
Kill participation
527.5
Damage / min
8,873g
315 gold / min
24
11 placed · 2 cleared
176
6.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Tahm Kench · Top
3 / 8 / 2
15.6% KP
14,857
16.8% share
8,873g
176 CS · 6.2/m
FS NatsuDragneel#TR1
Zed · Jungle
3 / 6 / 1
12.5% KP
15,706
17.8% share
13,560g
270 CS · 9.6/m
Giaxiss#十 十 十
LeBlanc · Mid
6 / 7 / 1
21.9% KP
16,464
18.6% share
10,788g
199 CS · 7.1/m
Mistress irem#TR1
Draven · ADC
20 / 7 / 1
65.6% KP
37,598
42.5% share
21,335g
275 CS · 9.8/m
プンプン#おやすみお
Milio · Support
0 / 4 / 21
65.6% KP
3,811
4.3% share
9,800g
27 CS · 1/m
Red side
VictoryMichonne#666
Jax · Top
8 / 1 / 3
34.4% KP
22,661
25.9% share
12,928g
228 CS · 8.1/m
m1esal#7 3
Qiyana · Jungle
4 / 7 / 5
28.1% KP
12,344
14.1% share
13,072g
234 CS · 8.3/m
empathykilledme#asf
Diana · Mid
14 / 7 / 6
62.5% KP
40,374
46.1% share
17,024g
256 CS · 9.1/m
starboy#mavi
Zeri · ADC
3 / 9 / 4
21.9% KP
7,100
8.1% share
11,959g
180 CS · 6.4/m
nothing#iwajZ
Janna · Support
3 / 8 / 14
53.1% KP
5,034
5.8% share
9,505g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
