Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 34 days ago
7 / 11 / 23
K / D / A
62.5%
Kill participation
871.4
Damage / min
13,169g
375.4 gold / min
107
53 placed · 6 cleared
35
1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1tr1day300lp#11111
Briar · Top
19 / 13 / 11
50% KP
54,963
26.2% share
18,174g
175 CS · 5/m
zxfanboy#3x6x1
Hecarim · Jungle
13 / 12 / 18
51.7% KP
34,765
16.5% share
16,761g
220 CS · 6.3/m
AΤATURK#ΤR1
LeBlanc · Mid
12 / 6 / 13
41.7% KP
29,668
14.1% share
14,732g
200 CS · 5.7/m
Tak Taaaak#TR1
Draven · ADC
6 / 9 / 21
45% KP
47,544
22.6% share
16,482g
236 CS · 6.7/m
Mexi#TR0
Zoe · Support
10 / 8 / 20
50% KP
43,195
20.6% share
13,280g
52 CS · 1.5/m
Red side
VictoryHelios#312
Varus · Top
8 / 14 / 15
47.9% KP
25,525
16.6% share
14,357g
182 CS · 5.2/m
BALYQZ#ZEDE
Rammus · Jungle
3 / 12 / 26
60.4% KP
15,231
9.9% share
13,192g
153 CS · 4.4/m
ayaksever#054
Azir · Mid
5 / 11 / 12
35.4% KP
23,252
15.2% share
12,721g
229 CS · 6.5/m
34045#34045
Zeri · ADC
25 / 12 / 10
72.9% KP
58,817
38.3% share
25,358g
330 CS · 9.4/m
şapşal pampa#silly
Tahm Kench · Support
7 / 11 / 23
62.5% KP
30,572
19.9% share
13,169g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
