Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 34 days ago
3 / 7 / 1
K / D / A
33.3%
Kill participation
474.4
Damage / min
7,262g
343.1 gold / min
16
7 placed · 0 cleared
146
6.9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryretired toplane#top
Jayce · Top
9 / 4 / 2
32.4% KP
25,128
29% share
11,526g
186 CS · 8.8/m
Kingcan32#TR1
Rek'Sai · Jungle
11 / 1 / 6
50% KP
16,310
18.8% share
12,228g
174 CS · 8.2/m
Lenix#4556
Syndra · Mid
7 / 5 / 11
52.9% KP
21,183
24.5% share
10,157g
165 CS · 7.8/m
Londie#1v9
Jinx · ADC
7 / 2 / 6
38.2% KP
19,428
22.4% share
11,292g
207 CS · 9.8/m
Java#Tr2
Lulu · Support
0 / 0 / 13
38.2% KP
4,575
5.3% share
6,129g
29 CS · 1.4/m
Red side
Defeatşapşal pampa#silly
Zaahen · Top
3 / 7 / 1
33.3% KP
10,042
18.2% share
7,262g
146 CS · 6.9/m
HalilArda35#001
Zac · Jungle
4 / 5 / 4
66.7% KP
13,737
24.9% share
8,527g
135 CS · 6.4/m
izayoi#111
Zeri · Mid
2 / 12 / 2
33.3% KP
8,177
14.8% share
7,610g
141 CS · 6.7/m
JoLe#ADC
Lux · ADC
2 / 5 / 4
50% KP
16,072
29.1% share
7,910g
164 CS · 7.7/m
ODTÜLÜ TIPÇI#METU
Orianna · Support
1 / 5 / 5
50% KP
7,127
12.9% share
6,601g
50 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
