Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Ranked Solo/Duo · 34 days ago
8 / 5 / 9
K / D / A
41.5%
Kill participation
1,141.2
Damage / min
13,150g
426 gold / min
43
15 placed · 3 cleared
230
7.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatretired toplane#top
Ambessa · Top
5 / 6 / 7
30% KP
19,886
17.2% share
11,990g
213 CS · 6.9/m
k4rdun 0glu#00000
Talon · Jungle
6 / 7 / 3
22.5% KP
12,718
11% share
12,702g
203 CS · 6.6/m
Java#Tr2
Viktor · Mid
6 / 4 / 8
35% KP
21,633
18.7% share
13,419g
225 CS · 7.3/m
Londie#1v9
Kalista · ADC
11 / 11 / 10
52.5% KP
36,823
31.8% share
16,673g
242 CS · 7.8/m
kapsonlu pyke#rank1
Pyke · Support
12 / 13 / 14
65% KP
24,627
21.3% share
11,940g
26 CS · 0.8/m
Red side
Victoryşapşal pampa#silly
Kennen · Top
8 / 5 / 9
41.5% KP
35,224
29.2% share
13,150g
230 CS · 7.5/m
lmkansiz#Оля
Qiyana · Jungle
6 / 8 / 10
39% KP
21,042
17.5% share
15,863g
214 CS · 6.9/m
Dazzle fun acc#RLY
LeBlanc · Mid
14 / 4 / 6
48.8% KP
29,086
24.1% share
14,787g
249 CS · 8.1/m
zenit#madly
Kai'Sa · ADC
9 / 13 / 14
56.1% KP
23,437
19.4% share
16,025g
184 CS · 6/m
PAMPAL#177
Rell · Support
4 / 10 / 27
75.6% KP
11,763
9.8% share
10,778g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
