Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 34 days ago
3 / 8 / 6
K / D / A
64.3%
Kill participation
480.8
Damage / min
5,261g
345.7 gold / min
33
17 placed · 2 cleared
15
1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Jax · Top
3 / 2 / 5
29.6% KP
10,779
22.7% share
6,442g
126 CS · 8.3/m
Kingcan32#TR1
Master Yi · Jungle
11 / 0 / 3
51.9% KP
10,276
21.6% share
9,688g
153 CS · 10.1/m
Eyvallahsız#0000
Twisted Fate · Mid
6 / 3 / 5
40.7% KP
9,797
20.6% share
7,947g
121 CS · 8/m
angel sinner#4 3
Varus · ADC
7 / 5 / 3
37% KP
11,853
25% share
9,047g
129 CS · 8.5/m
Etlnss#ETL
Lulu · Support
0 / 4 / 16
59.3% KP
4,772
10.1% share
5,313g
11 CS · 0.7/m
Red side
DefeatMalatyalı Bakire#TR1
Darius · Top
1 / 5 / 1
14.3% KP
5,314
18% share
4,086g
79 CS · 5.2/m
you think so#2106M
Viego · Jungle
4 / 4 / 2
42.9% KP
3,807
12.9% share
6,391g
97 CS · 6.4/m
Sasaki#8596
Mel · Mid
5 / 4 / 0
35.7% KP
6,719
22.7% share
6,295g
122 CS · 8/m
Ryke#5757
Smolder · ADC
1 / 6 / 2
21.4% KP
6,405
21.7% share
5,033g
98 CS · 6.4/m
şapşal pampa#silly
Seraphine · Support
3 / 8 / 6
64.3% KP
7,316
24.7% share
5,261g
15 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
