Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 32 days ago
19 / 5 / 5
K / D / A
58.5%
Kill participation
1,437
Damage / min
14,893g
538.6 gold / min
17
4 placed · 1 cleared
174
6.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGs İcardi#TR1
Zed · Top
4 / 16 / 3
19.4% KP
24,117
19.4% share
8,750g
150 CS · 5.4/m
Tristana For Win#TR1
Rek'Sai · Jungle
7 / 8 / 13
55.6% KP
20,869
16.8% share
12,152g
158 CS · 5.7/m
dszxd#TR1
Lux · Mid
7 / 4 / 5
33.3% KP
37,871
30.5% share
12,475g
239 CS · 8.6/m
impty#999
Draven · ADC
15 / 7 / 4
52.8% KP
32,983
26.6% share
18,823g
242 CS · 8.8/m
Kingcan32#TR1
Nautilus · Support
3 / 6 / 11
38.9% KP
8,288
6.7% share
8,292g
22 CS · 0.8/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
19 / 5 / 5
58.5% KP
39,732
42% share
14,893g
174 CS · 6.3/m
21 gram eksildim#tolga
Ambessa · Jungle
8 / 7 / 8
39% KP
14,795
15.6% share
13,756g
202 CS · 7.3/m
Etherari56#TR1
Kassadin · Mid
9 / 8 / 7
39% KP
20,539
21.7% share
14,442g
247 CS · 8.9/m
Lacris#22222
Kai'Sa · ADC
2 / 10 / 7
22% KP
10,160
10.7% share
11,372g
184 CS · 6.7/m
Dostum Olmaz#TRR
Leona · Support
3 / 6 / 19
53.7% KP
9,349
9.9% share
10,984g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
