Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 32 days ago
9 / 7 / 12
K / D / A
45.7%
Kill participation
1,425.3
Damage / min
16,216g
450.4 gold / min
28
16 placed · 3 cleared
218
6.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElandel#TR1
Renekton · Top
5 / 13 / 9
29.8% KP
24,952
15% share
12,692g
228 CS · 6.3/m
Wonder of U#1763
Olaf · Jungle
15 / 9 / 16
66% KP
37,376
22.5% share
18,093g
233 CS · 6.5/m
weve lost dancin#jou
Cassiopeia · Mid
6 / 9 / 9
31.9% KP
33,479
20.2% share
14,552g
259 CS · 7.2/m
Kral Mudi#TR1
Corki · ADC
19 / 7 / 2
44.7% KP
55,864
33.7% share
22,130g
324 CS · 9/m
OP GMAB#ctrd
Braum · Support
2 / 8 / 31
70.2% KP
14,173
8.5% share
11,262g
21 CS · 0.6/m
Red side
Victorytrue dmg#TR1
Camille · Top
14 / 9 / 4
39.1% KP
42,714
21.5% share
16,503g
240 CS · 6.7/m
BerKayn#1616
Kayn · Jungle
9 / 14 / 12
45.7% KP
34,675
17.5% share
15,207g
199 CS · 5.5/m
DEVLET#DEV
Kayle · Mid
12 / 4 / 11
50% KP
59,434
30% share
20,115g
331 CS · 9.2/m
şapşal pampa#silly
Xerath · ADC
9 / 7 / 12
45.7% KP
51,309
25.9% share
16,216g
218 CS · 6.1/m
Akai me no XaXa#SOL
Nautilus · Support
2 / 13 / 18
43.5% KP
10,198
5.1% share
10,281g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
