Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 29 days ago
3 / 5 / 23
K / D / A
49.1%
Kill participation
743.1
Damage / min
10,963g
372.3 gold / min
94
38 placed · 4 cleared
26
0.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Fiora · Top
8 / 9 / 3
36.7% KP
25,946
25.8% share
14,444g
225 CS · 7.6/m
fdlkrby#TR1
Warwick · Jungle
14 / 9 / 8
73.3% KP
34,068
33.9% share
15,455g
160 CS · 5.4/m
merlin#mrto
Syndra · Mid
4 / 13 / 5
30% KP
20,962
20.9% share
10,872g
156 CS · 5.3/m
lust#7 7
Kalista · ADC
4 / 11 / 4
26.7% KP
13,442
13.4% share
13,388g
222 CS · 7.5/m
Tristana For Win#TR1
Zilean · Support
0 / 11 / 15
50% KP
5,983
6% share
8,151g
29 CS · 1/m
Red side
Victorydele alli#TR20
Malphite · Top
4 / 5 / 11
28.3% KP
28,577
18.7% share
11,147g
188 CS · 6.4/m
Etherari56#TR1
Qiyana · Jungle
14 / 7 / 7
39.6% KP
30,394
19.9% share
16,526g
237 CS · 8/m
Victor Osimhen#KING
Locke · Mid
21 / 7 / 3
45.3% KP
37,345
24.5% share
15,369g
182 CS · 6.2/m
bleib zeref#qwr
Naafiri · ADC
11 / 7 / 8
35.8% KP
34,305
22.5% share
14,545g
215 CS · 7.3/m
şapşal pampa#silly
Poppy · Support
3 / 5 / 23
49.1% KP
21,883
14.3% share
10,963g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
