Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 28 days ago
7 / 3 / 10
K / D / A
94.4%
Kill participation
1,002.9
Damage / min
10,830g
427.8 gold / min
75
33 placed · 8 cleared
71
2.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNecrotyle#necro
Ambessa · Top
9 / 3 / 11
58.8% KP
37,701
37.1% share
14,037g
221 CS · 8.7/m
convenience#swag
Talon · Jungle
12 / 1 / 5
50% KP
19,123
18.8% share
16,019g
283 CS · 11.2/m
Alex Mercer#1v9
Vladimir · Mid
6 / 3 / 5
32.4% KP
20,005
19.7% share
10,662g
195 CS · 7.7/m
seviyorsanmıştım#1111
Aatrox · ADC
6 / 5 / 4
29.4% KP
17,437
17.2% share
11,150g
202 CS · 8/m
kitsune#yui
Nami · Support
1 / 6 / 12
38.2% KP
7,293
7.2% share
8,146g
31 CS · 1.2/m
Red side
Defeatimagine#457
Garen · Top
3 / 8 / 1
22.2% KP
13,605
13.6% share
9,818g
203 CS · 8/m
yurei#이이트
Graves · Jungle
2 / 10 / 4
33.3% KP
10,948
11% share
8,362g
124 CS · 4.9/m
evtbn#erdem
Viktor · Mid
1 / 7 / 1
11.1% KP
28,548
28.6% share
8,606g
196 CS · 7.7/m
непроизвольность#rave
Naafiri · ADC
5 / 6 / 5
55.6% KP
21,329
21.4% share
10,565g
201 CS · 7.9/m
şapşal pampa#silly
Cho'Gath · Support
7 / 3 / 10
94.4% KP
25,389
25.4% share
10,830g
71 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
