Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 26 days ago
8 / 7 / 24
K / D / A
65.3%
Kill participation
740.7
Damage / min
12,851g
349.2 gold / min
115
50 placed · 4 cleared
52
1.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryefe#aura
Fiora · Top
21 / 8 / 3
52.2% KP
50,059
29.2% share
22,805g
282 CS · 7.7/m
Selo#TR6
Shyvana · Jungle
5 / 12 / 13
39.1% KP
24,831
14.5% share
16,164g
285 CS · 7.7/m
outmind#TR1
Aurora · Mid
8 / 10 / 15
50% KP
36,573
21.3% share
14,482g
215 CS · 5.8/m
dszxd#TR1
Lux · ADC
8 / 3 / 20
60.9% KP
36,950
21.6% share
16,424g
243 CS · 6.6/m
chasing heights#RANK1
Camille · Support
4 / 16 / 16
43.5% KP
23,038
13.4% share
12,114g
53 CS · 1.4/m
Red side
Defeategeadam#HAHAH
Jayce · Top
8 / 10 / 4
24.5% KP
39,014
22.4% share
16,503g
313 CS · 8.5/m
Solarcix#REAL
Ekko · Jungle
15 / 7 / 12
55.1% KP
42,438
24.4% share
17,221g
250 CS · 6.8/m
Iygnvi#zxc
Zed · Mid
10 / 7 / 10
40.8% KP
37,594
21.6% share
15,702g
275 CS · 7.5/m
WladekSzPilman#1907
Yasuo · ADC
8 / 15 / 7
30.6% KP
27,492
15.8% share
15,128g
241 CS · 6.5/m
şapşal pampa#silly
Seraphine · Support
8 / 7 / 24
65.3% KP
27,256
15.7% share
12,851g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
