Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 25 days ago
7 / 5 / 4
K / D / A
33.3%
Kill participation
874.7
Damage / min
11,144g
493.8 gold / min
18
8 placed · 3 cleared
179
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Gwen · Top
1 / 7 / 1
12.5% KP
8,614
15.7% share
6,448g
143 CS · 6.3/m
450SR450SR450SR#xXxXx
Hecarim · Jungle
4 / 5 / 3
43.8% KP
10,218
18.7% share
9,785g
162 CS · 7.2/m
ZigarranK#TR1
Zed · Mid
6 / 4 / 2
50% KP
17,279
31.6% share
10,586g
197 CS · 8.7/m
fenzz#X5X7
Twitch · ADC
5 / 11 / 1
37.5% KP
14,580
26.6% share
8,175g
137 CS · 6.1/m
Rakan God#Rakan
Rakan · Support
0 / 6 / 5
31.3% KP
4,064
7.4% share
5,598g
33 CS · 1.5/m
Red side
Victoryexile#サムライ
Jax · Top
10 / 2 / 4
42.4% KP
21,003
27.4% share
13,392g
208 CS · 9.2/m
saintlovell#2012
Talon · Jungle
9 / 2 / 9
54.5% KP
20,439
26.7% share
12,437g
218 CS · 9.7/m
empathykilledme#asf
Ekko · Mid
6 / 5 / 5
33.3% KP
11,491
15% share
10,128g
170 CS · 7.5/m
şapşal pampa#silly
Kog'Maw · ADC
7 / 5 / 4
33.3% KP
19,738
25.8% share
11,144g
179 CS · 7.9/m
Gomen Amanai#gojo1
Yuumi · Support
1 / 2 / 15
48.5% KP
3,916
5.1% share
7,203g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
